Smartphone game may improve memory in schizophrenics
London:
Researchers have developed a smartphone 'brain training' game that may improve
the memory and daily functioning of patients with schizophrenia, helping them
live independent lives.
Schizophrenia
is a long-term mental health condition
that causes a range of psychological symptoms, ranging from changes in
behaviour through to hallucinations and delusions.
(Schizophrenia - Common symptoms - includes
false beliefs, unclear or confused thinking, auditory hallucinations, reduced
social engagement and emotional expression, and lack of motivation. Diagnosis
is based on observed behavior and the person's reported experiences.)
A team
of researchers led by Professor Barbara Sahakian from the Department of
Psychiatry at University of Cambridge has developed and tested Wizard, an iPad
game aimed at improving an individual's episodic memory.
Episodic
memory is the type of memory required when you have to remember where you
parked your car in a multi-storey car park after going shopping for several
hours or where you left your keys in home several hours ago, for example. It is
one of the facets of cognitive functioning to be affected in patients with
schizophrenia.
The
game, Wizard, was the result of a nine-month collaboration between psychologists,
neuroscientists, a professional game-developer and people with schizophrenia. It
was intended to be fun, attention-grabbing, motivating and easy to understand,
while at the same time improving the player's episodic memory.
The
memory task was woven into a narrative in which the player was allowed to
choose their own character and name; the game rewarded progress with additional
in-game activities to provide the user with a sense of progression independent
of the cognitive training process.
The
researchers assigned 22 participants,
who had been given a diagnosis of schizophrenia, to either the cognitive
training group or a control group at random.
Participants
in the training group played the memory game for a total of eight hours over a
four-week period; participants in the control group continued their treatment
as usual.
At the
end of the four weeks, the researchers tested all participants' episodic memory
using the Cambridge Neuropsychological
Test Automated Battery (CANTAB) PAL, as well as their level of enjoyment
and motivation, and their score on the Global
Assessment of Functioning (GAF) scale, which doctors use to rate the
social, occupational, and psychological functioning of adults.
Sahakian
and colleagues found that the patients who had played the memory game made
significantly fewer errors and needed significantly fewer attempts to remember
the location of different patterns in the CANTAB PAL test relative to the
control group. In addition, patients in the cognitive training group saw an
increase in their score on the GAF scale.
It is not clear exactly how the game also
improved the patients' daily functioning, but the researchers suggest it may be
because improvements in memory had a direct impact on global functions or that
the cognitive training may have had an indirect impact on functionality by
improving general motivation and restoring self-esteem.
The
game is built for four weeks of training and is priced at USD 14.99.
PTI
Smartphone game may improve memory in schizophrenics
Reviewed by Anonymous
on
August 03, 2015
Rating:
No comments:
Thank for Commenting..